Azure Flight was my first foray into mobile games, as well as company ownership and self-publishing. It's a very simple game, but I'm still proud of how it turned out.
Chances are I won't develop any more games. Games are a lot of work and stress, and at this point in my life (and with all of the shit I've been through), I'd rather keep things simple.
Azure Flight is currently available on Android devices. I removed it from the iOS App Store as I didn't want to pay a recurring $100 fee (plus I sold the Mac I got for development, so keeping it updated would've been impossible anyway). You can also download the Java desktop version, though I can't guarantee it'll run correctly at this point. I think I tested it on either Java SE 7 or 8.